Kingdom of Farlands

The Kingdom of Farlands
The Kingdom of Farlands is the only Enderman kingdom in Overworld. It was created in 1623 during the year of chaos when the last grand portal was destroyed. The King of Farlands must answer to the king of End, hence making it a puppet state. Now as Kingdom of Farlands does not have support from End, how can it fight against the great power of zoguls? Or maybe the troubles can be taken down one by one, and the Kingdom of End and Farlands will be revitalised?

History
See also: Kingdom of Endermen 

The Farlands was the place where men were created. From Farlands, they sailed east (Erond and The East) and west (Villacia and Farahi). Farlands is east of Farahi, and west of The Eastern Continent. Many legendary creatures used to wander the whole land, but now they have been driven to desolate and (almost) uninhabited places of the continent. Such creatures are nymphs, saturs and centaurs. Dark elves inhabit the northern woods of Farlands, and have allied themselves to the Zoguls. Some endermen have also defected, meaning that Zoguls can benefit from their magic.

In 1623, 2 years after the abdication of Artavarn and the Peace Treaty of Zoguls and Endermen, a new threat rose in the Farlands. A nobleman named Vehral started raising peasantry and minor nobility against the king's men. This would start a bloody civil war in the Farlands, which would end in the destruction of The Grand Portal of Xehran, which made communication between the crown of End and Farlands almost impossible.

Due to the fact that the Endermen have been weakened, the Zoguls have declare war again, and are advancing towards Respendialstan and Bad-Sasath, and the kingdom of End has come from his golden palace to help the Farlanders against the menace of Zoguls.